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Packages that use WorldState | |
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ai.planning | |
ai.planning.propositional | |
ai.planning.strips |
Uses of WorldState in ai.planning |
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Methods in ai.planning that return WorldState | |
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WorldState<A> |
Plan.applyIn(WorldState<A> istate)
This function computes a new WorldState that is the result of applying this Plan in the given state. |
WorldState<A> |
Action.applyIn(WorldState<A> state)
This function computes a new WorldState that is the result of applying this Action in the given state. |
WorldState<A> |
Problem.getInitialState()
This function returns the initial state of the world that defines this Problem. |
Methods in ai.planning with parameters of type WorldState | |
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WorldState<A> |
Plan.applyIn(WorldState<A> istate)
This function computes a new WorldState that is the result of applying this Plan in the given state. |
WorldState<A> |
Action.applyIn(WorldState<A> state)
This function computes a new WorldState that is the result of applying this Action in the given state. |
boolean |
Action.isApplicableIn(WorldState<A> state)
This function tests whether this Action is applicable in the given state. |
boolean |
Goal.satisfiedIn(WorldState<A> state)
This function tests whether this Goal is achieved in the given state. |
Uses of WorldState in ai.planning.propositional |
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Methods in ai.planning.propositional with parameters of type WorldState | |
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WorldState |
SequentialPlan.applyIn(WorldState<ai.krr.propositions.Atom> istate)
This function computes a new WorldState that is the result of applying this SequentialPlan in the given state. |
WorldState |
Action.applyIn(WorldState<ai.krr.propositions.Atom> state)
This function computes a new WorldState that is the result of applying this Action in the given state. |
boolean |
Action.isApplicableIn(WorldState<ai.krr.propositions.Atom> state)
This function tests whether this Action is applicable in the given state. |
boolean |
Goal.satisfiedIn(WorldState<ai.krr.propositions.Atom> state)
This function tests whether this Goal is achieved in the given state. |
Uses of WorldState in ai.planning.strips |
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Classes in ai.planning.strips that implement WorldState | |
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class |
HashedSetState
A WorldState is a logical representation of all the facts that are true in the state of the world represented by this WorldState. |
class |
ModelBasedState
A WorldState is a logical representation of all the facts that are true in the state of the world represented by this WorldState. |
class |
WorldState
A WorldState is a logical representation of all the facts that are true in the state of the world represented by this WorldState. |
Methods in ai.planning.strips that return WorldState | |
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WorldState<ai.krr.fol.Atom> |
SequentialPlan.applyIn(WorldState<ai.krr.fol.Atom> istate)
This function computes a new WorldState that is the result of applying this Plan in the given state. |
WorldState<ai.krr.fol.Atom> |
Action.applyIn(WorldState<ai.krr.fol.Atom> state)
This function computes a new WorldState that is the result of applying this Action in the given state. |
Methods in ai.planning.strips with parameters of type WorldState | |
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WorldState<ai.krr.fol.Atom> |
SequentialPlan.applyIn(WorldState<ai.krr.fol.Atom> istate)
This function computes a new WorldState that is the result of applying this Plan in the given state. |
WorldState<ai.krr.fol.Atom> |
Action.applyIn(WorldState<ai.krr.fol.Atom> state)
This function computes a new WorldState that is the result of applying this Action in the given state. |
boolean |
Action.isApplicableIn(WorldState<ai.krr.fol.Atom> state)
This function tests whether this Action is applicable in the given state. |
boolean |
Goal.satisfiedIn(WorldState<ai.krr.fol.Atom> state)
This function tests whether this Goal is achieved in the given state. |
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