(move_to_target platoon_1 building_34 building_33) begins
Pattern:
(snipers)
Effects:
(snipers building_34 building_33) = (building_46 building_32)
Execute up to the world event, repair choosing AFSS for sniper in 46 (1st option) and other_friendly_unit for sniper in 32 (1st option). Execute to end. Show world state.