Scene 5: Unforseen Obstacles

Put an event before

(move_to_toehold platoon_4 orp_42 building_42) begins

Pattern:
(obstacles)
Effects:
(obstacles orp_42 building_42) = (minefield concertina_wire)

Execute to the world event, show the world state.

Show SUO/SAS device

Repair choosing go_around (1st option) for the minefield and cut_through (2nd option) for the wire. Cut_through is better since go_around is what OPFOR want you to do.


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