Please note that the ISS VR Experience uses complex 3D models and will need a computer with reasonable performance and a good graphics card.
Try a Unity Web Player version (based on Unity 5.3) of the experience in most browsers at
http://www.aiai.ed.ac.uk/~ai/unity/iss/ISS.html |
Mac users will need to use Fn+UpArrow and Fn+DownArrow for the keys needed to allow the astronaut avatar to move up and down. |
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Windows (64-bit) Standalone, and Oculus Rift
Zip File - Oculus SDK 1.6 version |
If you have an Oculus Rift, try this Windows standalone executable
(.exe) version which should work with or without the Oculus Rift by
obtaining this ZIP file, unzip it, and run the .exe file. You can use
the arrow keys, page up and page down to move about. If you have a
game controller attached, the left stick should move the astronaut,
and the right and left bumpers will move you up and down. You can quit
the experience using either the "q" or "esc" keys.
Since these experiences are made available directly, rather than via the "Oculus Home" store you will need to "Allow Apps from Unknown Sources" in Oculus Home to enable them to run on the consumer versions of the Oculus Rift... see here for instructions. |
Using a suitable browser, such as Firefox, try a WebGL version of the experience at http://www.aiai.ed.ac.uk/~ai/unity/iss/webgl/ISS.html |
This has been built with the WebGL Player "Publishing Settings" Memory set at 1024MB, rather than the default 256MB... 512MB was also insufficient.... and it may still run out of memory when you try it. |
Credit for the open source models and other resources used in the ISS Experience are listed in this Readme text file.
Blog posts with some background on the creation of the virtual reality
experience...
http://blog.inf.ed.ac.uk/atate/2015/12/15/virtual-reality-experience-in-10-minutes/
http://blog.inf.ed.ac.uk/atate/2016/01/01/vr-spacewalk-at-iss/