TTCP AFRL DARPA DSTL

CoABS

CoAX   Coalition Agents eXperiment
  Binni 2001 (18 Months) Demonstration


A document giving the narration script for the demonstration is available at here (MS Word Document).

Coalition Command Structure, Agents and Domains


Image at 934X699


Demonstration Features

CoAX Binni 2000

The events of the CoAX Binni 2000 (9 month) demonstration focused on the initial planning phase. After exploring a number of options to separate and observe the continued peace of the region, a large ground observation and peace keeping force has been rejected, and a "Firestorm" mission codenamed "Operation Flash" has been decided upon. This will clear land to enable simpler remote and ground observations with less risk to the coalition peacekeepers. The events of the 2000 demonstration showed the coalition doing initial information gathering and planning. The coalition participants are the USA, UK, Australia and Goa. Gao has host nation status but it's intentions are unclear and it is distrusted. Special steps are taken to monitor the information passed to and from Gao within the coalition.

During the demonstration, misinformation feeds intended to displace the firestorm to allow Gao to take an advantage and move forward are detected and thwarted. Gao becomes belligerent and launches a denial of service attack against the coalition's C4I infrastructure. This is automatically detected and thwarted using the advanced agent capabilities available to the coalition.

CoAX Binni 2001

The events of the CoAX Binni 2001 (18-month) demonstration move on from this initial planning and information gathering phase to the execution, monitoring and replanning associated with coalition operations. The firestorm mission has been planned and aircraft are being prepared for their missions. However the news media breaks a story that wildlife in an important safari park in Binni may be at danger as the park overlaps the firestorm area. The UN Secretary general's Special Representative to Binni asks the Joint Task Force Commander to consider the wildlife risk aspects of the planned approach. After consideration it is decided to continue with the firestorm mission, but to replan as necessary to avoid any specific targets that would risk wildlife. Dynamic information gathering and information feeds using agent technology are employed to create a real time feed of the position of some at risk large mammals. Firestorm targets are adjusted in time or secondary targets selected as necessary for the first wave of firestorm bombing.

Agadez seeks to use this complication to seize the initiative and launches fighter attacks against coalition airborne high value assets that are monitoring the operation. This is detected and important monitoring agents are moved to alternative computational platforms to allow the monitoring aircraft to regress.


Screen Movies

screen movies    screen movies
CoAX Screen Movies

There are two formats for the screen movies. One uses a standard AVI codec (Microsoft RLE) that should be installed by default on Windows media players. The other format uses Techsmith Camtasia screen recording format (using a high compression codec which leads to much smaller files for downloading). They are packaged as Windows AVIs which require the TSCC codec. TSCC.exe is available separately to install just the codec ahead of running the screen movies if required (Windows .exe file 191KB). Administrator user rights are required to install the codec on Windows NT or Windows 2000.

The screen movies are 1024x768 pixels in size and should be run full screen on playback. Full screen playback on Windows Media Player can be toggled with Alt+Enter. You can also use the freely available Techsmith Camtasia Player for simple playback of the screen movies.

On Apple Macintosh, the AVI files should automatically convert to Quicktime, if you have a recent version of Quicktime installed (e.g., 4.1 or later). Otherwise you can get an older version of the AVI-to-QT utility at http://www.zdnetasia.com/zddownloads/reviews/story/0,2000013881,20088273,00.htm

Helpful notes on recording and using the screen movies and the Camtasia products are available here.

Full Demonstration Movie TSCC Codec Full Demonstration Movie RLE Codec
Full Demo Movie
TSCC Codec 16MB
Full Demo Movie
RLE Codec ??KB


CoAX Demo Part 0:

I-LEED Screen 1

I-LEED I-LEED
I-LEED
TSCC Codec 667KB
I-LEED
RLE Codec ??KB


CoAX Demo Part 1:
Un Sec. Gen. Screen 1 I-LEED Screen 2

UN Sec. Gen and I-LEED UN Sec. Gen and I-LEED
UN Sec. Gen and I-LEED
TSCC Codec 659KB
UN Sec. Gen and I-LEED
RLE Codec ??KB

I-LEED and I-DEEL I-LEED and I-DEEL
I-LEED and I-DEEL
TSCC Codec 379KB
I-LEED and I-DEEL
RLE Codec ??KB


CoAX Demo Part 2:


CoAX Demo Part 3:

OBJS Elephants Vignette 1

OBJS Elephants Vignette 2

OBJS Elephants Vignette 3

Elephants Vignette Elephants Vignette
Elephants Vignette
TSCC Codec 3.2MB
Elephants Vignette
RLE Codec ??KB


CoAX Demo Part 4:

Sitviewer Introduction Sitviewer Introduction
Sitviewer Introduction
TSCC Codec 598KB
Sitviewer Introduction
RLE Codec ??KB

Ariadne

Transformation Agent Transformation Agent
Transformation Agent
TSCC Codec 261KB
Transformation Agent
RLE Codec ??KB


CoAX Demo Part 5:

Ground Movements Ground Movements
Ground Movements
TSCC Codec 337KB
Ground Movements
RLE Codec ??KB


CoAX Demo Part 6:

MBP Mission Times

MBP Before Binni

MBP After Binni

MCA Before Binni MCA Before Binni
MCA Before Binni
TSCC Codec 364KB
MCA Before Binni
RLE Codec ??KB

MCA After Binni MCA After Binni
MCA After Binni
TSCC Codec 352KB
MCA After Binni
RLE Codec ??KB

I-DEEL Screen 1

I-DEEL Screen 2

I-DEEL Screen 3 I-DEEL Screen 3a

I-DEEL and MCA I-DEEL and MCA
I-DEEL and MCA
TSCC Codec 224KB
I-DEEL and MCA
RLE Codec ??KB

I-DEEL and MBP I-DEEL and MBP
I-DEEL and MBP
TSCC Codec 348KB
I-DEEL and MBP
RLE Codec ??KB


CoAX Demo Part 7:

Sitviewer Red Attack Sitviewer Red Attack
Sitviewer Red Attack
TSCC Codec 1,746KB
Sitviewer Red Attack
RLE Codec ??KB