Abstract: In this presentation, we will talk about how we came to build our Fish4Knowledge (F4K) Gallery and an Underwater Aquarium, what we have provided in the aquarium and how it is relevant to our research work. The F4K gallery and its underwater aquarium is an experimental outreach platform to showcase the scientific work that we have carried out in a large collaborative international project. We will also talk about the issues that we have faced when using virtual worlds such as Second Life and OpenSimulator for educational outreach.
Paper: Chen-Burger, Y-H. and Tate, A. (2016) Fish4Knowlege: a Virtual World Exhibition Space for a Large Collaborative Project, Virtual Worlds Best Practices in Education 2016 (VWBPE-2016), HORIZONS: 9-14 March 2016. In Journal of Virtual Studies, Volume 7, Number 1, pp. 34-38, 2016, ISSN 2155-0107. [Online Jourmal] [MS Word ] [PDF ] [Presentation: PPT , PDF ]
Other Reference: Chen-Burger, Y-H. and Tate, A. (2015) The Fish4Knowledge Virtual World Gallery, in Fish4Knowledge: Collecting and Analyzing Massive Coral Reef Fish Video Data (Fisher R.B., Hardman, L., Lin, F.P., Giordano, D. and Chen-Burger, Y-H. eds.), Chapter 17, pp. 245-252, October 2015, Intelligent Systems Reference Library, Springer.
See http://fish4knowledge.eu for more details of the Fish4Knowledge project [Alternative Site at Edinburgh].
OpenSim Resources - A directory of resources for the EU Fish4Knowledge project and its Second Life and OpenSim assets as OpenSim Archives (OARs) and Inventory Archives (IARs) licenced under the LGPL licence. Also provides an archive of the in world textures used for signboards and posters.
Fish4Knowledge Pavilion and Underwater Observatory in Second Life and OpenSim - Blog Post by Austin Tate (14th May 2013).
Fish4Knowledge Pavilion and Underwater Gallery in OpenSim - Blog Post by Austin Tate (20th October 2015).
The Fish4Knowledge Virtual Gallery can be accessed in several virtual worlds locations: