| Activity | |
| type | Concrete Class |
| Description | |
| Subclass of(system) | http://www.aktors.org/ontology/support#Temporal-Thing |
| Related Concept | |
| Inclusion | |
| Exclusion | |
| Object Attributes(real world) | |
| Source Provider(real world) | AKT Portal Ontology, http://www.aktors.org/ontology/portal |
| Authority(real world) | |
| Cross Reference(to class) | |
| Object Operation(real world) | |
| Rules | |
| Example | |
| Immediate Parent(system) | |
| Modeller | |
| Date | |
| Status | |
| Comment | This is a minimalist definition of class event. We start with the very basic and we will then add slots as we specialise this definition for specific classes of events. The fillers of slots has-other-agents-involved and has-main-agent should not intersect. |
| Derived From IDEF0(function,input,output,control,mech) | |
| IDEF0 Label | |
| IDEF3 Label | |
| OWL Tag | |
| OWL Equal (other class name) | |
| OWL Equivalent (other class name) | |
| OWL (Property) Symmetric (true/false) | |
| OWL (Property) Transitive (true/false) | |